Minos Starfighter VR

by Orange Bridge Studios Inc.


Arcade

1.49 usd



Fast paced virtual reality arcade space shooter developed for Google Cardboard.


Updated to support full controller flight mode!Important: Please note this game is built specifically for Google Cardboard type VR headsets and requires your phone is compatible with the Google Cardboard app. If your phone does not work with this app or you have problems, please e-mail me before leaving a negative review.Minos Starfighter VR is a first-person arcade space shooter built for virtual reality. Using head based movement or flying with a gamepad you pilot a small space fighter through intense space battles defeating progressively harder waves of enemies. Fire your ships lasers with your headsets trigger button, or if no trigger is available with gaze based targeting.Featuring triple AAA graphics and the use of 3D positional audio, Minos Starfighter VR delivers the most immersive and compelling VR experience available on Cardboard. It has been fully optimized to squeeze out every bit of performance to provide a fluid and smooth VR experience.Minos Starfighter VR features:• Fully immersive VR experience using AAA graphics and 3D sound• 3 beautifully crafted space environments to fly through• Never ending gameplay with progressively harder waves of enemies• Highly detailed ships with damage modeling and destructible pieces• Powerful upgrades to your ship and weapons• Share your score with friends, how many waves can you complete?• Built with the latest guidelines for VR to provide a comfortable and immersive experienceGame options:• You can disable VR mode in the main menu• If your Google Cardboard / VR headset does not have a trigger button disable the Trigger option in the main menu. This will allow head gaze based shooting.• Most Bluetooth and USB gamepad controllers are now supported. To change the controls on your gamepad press the Pause button in the main menu. Minos Starfighter VR is best experienced with headphones. Please play standing or seated on a swivel chair. Enemies will try and attack you from behind!If you experience steady drift, placing your phone on a flat surface for a few seconds can help to calibrate the sensors.Have an idea how to improve the game?E-mail me: [email protected] updates on Facebook: https://www.facebook.com/endspacevrCheck out the website at: http://endspacevr.com- Support for Google Daydream- Update to Google VR 1.100.1- Removed VR Toggle as it is broken in recent Google VR updates- Fixed support for Samsung S7- Fixed exit button in Main Menu- Samsung S8 users must install Daydream app

Read trusted reviews from application customers

The screen is off to one side and cannot be fixed, please refund me my money this app is a rip-off, send me back my money.

Marlio Visual Artist 007

They don't care anymore. Not worth the 99c purchase.

Omg It's bee

Unable to play it with the Asus Zenphone deluxe. I did contact the developer and he said he was looking into it. A few months later, and I still can not play it. Update(December 2019) After several os updates, the game is finally working.

Efrain Flores

I have a galaxy s7 and I paid for the game and the game wont even launch. The game opens but it just has a black screen nothing else even after given time ,changing screen resolution, restarting app and device and re-installing game. please refund or fix.

Delta Whisky

I can't shoot with the magnet trigger and when I select "disable trigger" Nothing changes in game. when I return to the main menu it is enabled again. Why not an auto shoot mode? Why won't the trigger work? If you're gonna charge money it should function.

Cauldron Music

Pretty good, but it is annoying when the little ships fly off the edge of the universe. They either need to not do that or victory should only depend on defeating the big ships. As it is levels become unbeatable if you don't take out the little ships fast enough. Also some more variety would be nice. Difficulty doesn't really seem to ramp up between waves, so you just keep going until the little ships decide to get lost and cause a stalemate.

Luke Elliott

Game was fun but the enemies fly too far away forcing you to have to travel a few minutes just to kill them.

Matthew Leney-Greene

the reason i got this game was because i read you could play it without a touch control/trigger. there is an option to play it without a trigger in the game but it doesn't work. it doesn't appear to save the setting...

Samuel M

good(?) graphics but blurry and nauseating. i used a simple plastic headset and a moga bluetooth controller and what another reviewer mentioned is true. the sticks are too sensitive and the ship jerks around. and the camera moves off center...so to look straight ahead in the ship i end up having to look off to the right like 45 degrees. in the words of a certain turtle, "I'm nauseous, I'm nauseous, I'm nauseous."

Golden Pun

not bad but overly repetitive

Jason Kirschner